The D/AVE 2D is a fixed-function vector graphics rendering engine tailored for integration in microcontrollers, microprocessors, and FPGAs. It excels in applications requiring precise edge anti-aliasing and supports a maximum resolution of 2048 x 2048 pixels. Designed for efficiency, the D/AVE 2D optimizes size with less than 100k gates and requires under 35kBits of memory. It manages a pipeline of one pixel per cycle, supporting a variety of operating systems including bare metal, RTOS, and Linux.